
- Game Engine: Unity
- Version: 6.0.0
- Developed as a solo project to showcase some of Unity’s physics components
DESCRIPTION
In Tank Target, the player takes control of a tank and shoot down multiple targets standing across a hilly battlefield. Traverse across the plains to the marked firing zones, manually input your velocity and angle, and fire away to destroy targets and increase your score!
CONTRIBUTIONS
- Developed a manager script that handles the random spawning of shootable targets
(example shown below)

- Utilized Unity’s LinearVelocity and AddForce to add realistic projectile physics
(example shown below)

- Added manual input for the angle and velocity which you will fire your projectile at the targets
(example shown below)

- Implemented sound effects for tank movement, projectile firing, destroying targets, etc.