Tank Target

  • Game Engine: Unity
  • Version: 6.0.0
  • Developed as a solo project to showcase some of Unity’s physics components

DESCRIPTION

In Tank Target, the player takes control of a tank and shoot down multiple targets standing across a hilly battlefield. Traverse across the plains to the marked firing zones, manually input your velocity and angle, and fire away to destroy targets and increase your score!

CONTRIBUTIONS

  • Developed a manager script that handles the random spawning of shootable targets
    (example shown below)
  • Utilized Unity’s LinearVelocity and AddForce to add realistic projectile physics
    (example shown below)
  • Added manual input for the angle and velocity which you will fire your projectile at the targets
    (example shown below)
  • Implemented sound effects for tank movement, projectile firing, destroying targets, etc.

SOUND LIKE FUN? GIVE IT A TRY!

https://slamdunkaroo.itch.io/tanktarget