SKILLS
Communication, Teamwork, Leadership, Game Design, Creativity
GAME ENGINES
Unity, Unreal Engine
LANGUAGES
HTML, Javascript, C++, C#
PROGRAMS
Visual Studio, GitHub, 3DS Max, Trello
KNOWLEDGE
AI Programming, Gameplay Mechanics, Debugging
Class Project, Programming, Unity
Assisted a team of 13 developers in recreating the classic NES game Duck Hunt, developing animations for characters and character scripts
Worked as a Git Master for the development team, confirming pull requests for Unity Development
TFS Game Jam Submission, Unity
Provided moral support to the development team through the process of creation
Class Project, AI Programming, Unity
Developed a Minimax TicTacToe game where the AI uses the algorithm to always beat you
I fell in love with video games at a very young age. Receiving an N64 as a kid was probably the greatest gift I ever got to own. But it took a long time for me to finally decide I wanted to learn about making them instead of just playing them. Thanks to TFS, I was able to harness the burning passion of gaming as a kid and use it as motivation to jump head-first into an industry I had long waited to join.
“First console you ever owned?” A neon-green Game Boy Color, with Pokemon Yellow
“Best console/Worst console you ever owned?” Best console would be N64 hands down, worst would be Sega Dreamcast.
“All-time favorite game?” Original Paper Mario for N64 would be my choice. Everything about it is just a lot of fun. Definitely my most-played game in my lifetime so far.
Toronto Film School, Toronto, Ontario, 2024-2025
Video Game Design and Development
Culinary Institute of Canada, Charlottetown, PE, 2019-2020
Culinary Arts
10+ years work experience in the culinary industry
6 years as referee for community hockey leagues
3-4 years experience in customer service