Damon Dunk Portfolio | Video Game Designer/Developer

A creative and open-minded game developer
experienced in both unity and unreal engine.
A strong team player, also capable of performing
in high stress, deadline-driven situations. Able to
show leadership qualities and good time management.

SKILLS

Communication, Teamwork, Leadership, Game Design, Creativity

GAME ENGINES

Unity, Unreal Engine

LANGUAGES

HTML, Javascript, C++, C#

PROGRAMS

Visual Studio, GitHub, 3DS Max, Trello

KNOWLEDGE

AI Programming, Gameplay Mechanics, Debugging

Projects

  • Worked as LEAD PROGRAMMER on the TFS 2025 Capstone Game Project, assisting and managing coding and blueprint creation
  • Developed AI systems for enemies using Unreal’s Blueprints and Behavior Tree systems
  • Created specific powerups for player abilities and an item description display

Duck Hunt

Class Project, Programming, Unity

Assisted a team of 13 developers in recreating the classic NES game Duck Hunt, developing animations for characters and character scripts

Worked as a Git Master for the development team, confirming pull requests for Unity Development

Bob the Bot’s Big Birthday

TFS Game Jam Submission, Unity

Provided moral support to the development team through the process of creation

Beat the Bot (TicTacToe)

Class Project, AI Programming, Unity

Developed a Minimax TicTacToe game where the AI uses the algorithm to always beat you

About Me/Quick Q&A

I fell in love with video games at a very young age. Receiving an N64 as a kid was probably the greatest gift I ever got to own. But it took a long time for me to finally decide I wanted to learn about making them instead of just playing them. Thanks to TFS, I was able to harness the burning passion of gaming as a kid and use it as motivation to jump head-first into an industry I had long waited to join.

“First console you ever owned?” A neon-green Game Boy Color, with Pokemon Yellow
“Best console/Worst console you ever owned?” Best console would be N64 hands down, worst would be Sega Dreamcast.
“All-time favorite game?” Original Paper Mario for N64 would be my choice. Everything about it is just a lot of fun. Definitely my most-played game in my lifetime so far.


Education/Work Experience

Toronto Film School, Toronto, Ontario, 2024-2025
Video Game Design and Development

Culinary Institute of Canada, Charlottetown, PE, 2019-2020
Culinary Arts

10+ years work experience in the culinary industry
6 years as referee for community hockey leagues
3-4 years experience in customer service