
- Game Engine: Unity
- Version: 6.0.0
- Developed as a solo project for an Infinite Runner assignment for class
DESCRIPTION
In Run of Infinite Length, the goal is to survive the endless loop of running and surviving! Journey through the tunnels, collect coins and powerups, destroy walls and avoid spikes to make it to the end of each loop.
CONTRIBUTIONS
- Designed the GameManager script to handle the game loop for the endless tunnel running

- Designed the PlayerMovement script with physics components to handle the jump mechanic using CoyoteTime functions


- Implemented the sound effects and music for the project
